Posts with tag "licensing"

What should fit in a FOSS license?

By Chris Lemmer-Webber on Mon 09 March 2020

Originally sent in an email to the OSI license-discuss mailing list.

What terms belong in a free and open source software license? There has been a lot of debate about this lately, especially as many of us are interested in expanding the role we see that we play in terms of user freedom issues. I am amongst those people that believe that FOSS is a movement thats importance is best understood not on its own, but on the effects that it (or the lack of it) has on society. The purpose of all this work is to advance user freedom and human rights with respect to computing.

I also believe there are other critical issues that FOSS has a role to play in: diversity issues (both within our own movement and empowering people in their everyday lives) are one, environmental issues (the intersection of our movement with the right-to-repair movement is a good example) are another. I also agree that the trend towards "cloud computing" companies which can more or less entrap users in their services is a major concern, as are privacy concerns.

Given all the above, what should we do? What kinds of terms belong in FOSS licenses, especially given all our goals above?

First, I would like to say that I think that many people in the FOSS world, for good reason, spend a lot of time thinking about licenses. This is good, and impressive; few other communities have as much legal literacy distributed even amongst their non-lawyer population as ours. And there's no doubt that FOSS licenses play a critical role... let's acknowledge from the outset that a conventionally proprietary license has a damning effect on the agency of users.

However, I also believe that user freedom can only be achieved via a multi-layered approach. We cannot provide privacy by merely adding privacy-requirements terms to a license, for instance; encryption is key to our success. I am also a supporter of code of conducts and believe they are important/effective (I know not everyone does; I don't care for this to be a CoC debate, thanks), but I believe that they've also been very effective and successful checked in as CODE-OF-CONDUCT.txt alongside the traditional COPYING.txt/LICENSE.txt. This is a good example of a multi-layered approach working, in my view.

So acknowledging that, which problems should we try to solve at which layers? Or, more importantly, which problems should we try to solve in FOSS licenses?

Here is my answer: the role of FOSS licenses is to undo the damage that copyright, patents, and related intellectual-restriction laws have done when applied to software. That is what should be in the scope of our licenses. There are other problems we need to solve too if we truly care about user freedom and human rights, but for those we will need to take a multi-layered approach.

To understand why this is, let's rewind time. What is the "original sin" that lead to the rise proprietary software, and thus the need to distinguish FOSS as a separate concept and entity? In my view, it's the decision to make software copyrightable... and then, adding similar "state-enforced intellectual restrictions" categories, such as patents or anti-jailbreaking or anti-reverse-engineering laws.

It has been traditional FOSS philosophy to emphasize these as entirely different systems, though I think Van Lindberg put it well:

Even from these brief descriptions, it should be obvious that the term "intellectual property" encompasses a number of divergent and even contradictory bodies of law. [...] intellectual property isn't really analagous to just one program. Rather, it is more like four (or more) programs all possibly acting concurrently on the same source materials. The various IP "programs" all work differently and lead to different conclusions. It is more accurate, in fact, to speak of "copyright law" or "patent law" rather than a single overarching "IP law." It is only slightly tongue in cheek to say that there is an intellectual property "office suite" running on the "operating system" of US law. -- Van Lindberg, Intellectual Property and Open Source (p.5)

So then, as unfortunate as the term "intellectual property" may be, we do have a suite of state-enforced intellectual restriction tools. They now apply to software... but as a thought experiment, if we could rewind time and choose between a timeline where such laws did not apply to software vs a time where they did, which would have a better effect on user freedom? Which one would most advance FOSS goals?

To ask the question is to know the answer. But of course, we cannot reverse time, so the purpose of this thought experiment is to indicate the role of FOSS licenses: to use our own powers granted under the scope of those licenses to undo their damage.

Perhaps you'll already agree with this, but you might say, "Well, but we have all these other problems we need to solve too though... since software is so important in our society today, trying to solve these other problems inside of our licenses, even if they aren't about reversing the power of the intellectual-restriction-office-suite, may be effective!"

The first objection to that would be, "well, but it does appear that it makes us addicted in a way to that very suite of laws we are trying to undo the damage of." But maybe you could shrug that off... these issues are too important! And I agree the issues are important, but again, I am arguing a multi-layered approach.

To better illustrate, let me propose a license. I actually considered drafting this into real license text and trying to push it all the way through the license-review process. I thought that doing so would be an interesting exercise for everyone. Maybe I still should. But for now, let me give you the scope of the idea. Ready?

"The Disposable Plastic Prevention Public License". This is a real issue I care about, a lot! I am very afraid that there is a dramatic chance that life on earth will be choked out within the next number of decades by just how much non-degradeable disposable plastic we are churning out. Thus it seems entirely appropriate to put it in a license, correct? Here are some ideas for terms:

  • You cannot use this license if you are responsible for a significant production of disposable plastics.

  • You must make a commitment to reduction in your use of disposable plastics. This includes a commitment to reductions set out by (a UN committee? Haven't checked, I bet someone has done the research and set target goals).

  • If you, or a partner organization, are found to be lobbying against laws to eliminate disposable plastics, your grant of this license is terminated.

What do you think? Should I submit it to license-review? Maybe I should. Or, if someone else wants to sumbit it, I'll enthusiastically help you draft the text... I do think the discussion would be illuminating!

Personally though, I'll admit that something seems wrong about this, and it isn't the issue... the issue is one I actually care about a lot, one that keeps me up at night. Does it belong in a license? I don't think that it does. This both tries to both fix problems via the same structures that we are trying to undo problems with and introduces license compatibility headaches. It's trying to fight an important issue on the wrong layer.

It is a FOSS issue though, in an intersectional sense! And there are major things we can do about it. We can support the fight of the right-to-repair movements (which, as it turns out, is a movement also hampered by these intellectual restriction laws). We can try to design our software in such a way that it can run on older hardware and keep it useful. We can support projects like the MNT Reform, which aims to build a completely user-repairable laptop, and thus push back against planned obsolescence. There are things we can, and must, do that are not in the license itself.

I am not saying that the only kind of thing that can happen in a FOSS license is to simply waive all rights. Indeed I see copyleft as a valid way to turn the weapons of the system against itself in many cases (and there are a lot of cases, especially when I am trying to push standards and concepts, where I believe a more lax/permissive approach is better). Of course, it is possible to get addicted to those things too: if we could go back in our time machine and prevent these intellectual restrictions laws from taking place, source requirements in copyleft licenses wouldn't be enforceable. While I see source requirements as a valid way to turn the teeth of the system against itself, in that hypothetical future, would I be so addicted to them that I'd prefer that software copyright continue just so I could keep them? No, that seems silly. But we also aren't in that universe, and are unlikely to enter that universe anytime soon, so I think this is an acceptable reversal of the mechanisms of destructive state-run intellectual restriction machine against itself for now. But it also indicates maybe a kind of maxima.

But it's easy to get fixated on those kinds of things. How clever can we be in our licenses? And I'd argue: minimally clever. Because we have a lot of other fights to make.

In my view, I see a lot of needs in this world, and the FOSS world has a lot of work to do... and not just in licensing, on many layers. Encryption for privacy, diversity initiatives like Outreachy, code of conducts, software that runs over peer to peer networks rather than in the traditional client-server model, repairable and maintainable hardware, thought in terms of the environmental impact of our work... all of these things are critical things in my view.

But FOSS licenses need not, and should not, try to take on all of them. FOSS licenses should do the thing they are appropriate to do: to pave a path for collaboration and to undo the damage of the "intellectual restriction office suite". As for the other things, we must do them too... our work will not be done, meaningful, or sufficient if we do not take them on. But we should do them hand-in-hand, as a multi-layered approach.

Why I Am Pro-GPL

By Chris Lemmer-Webber on Tue 21 July 2015

Last night at OSCON I attended the lightning talks (here called "Ignite Talks"). Most of them were pretty good (I especially loved Emily Dunham's "First Impressions (the value of the 'noob')" talk), but the last talk of the night was titled "Why I don’t use the GPL" by Shane Curcuru, "VP of Brand Management at the Apache Software Foundation" (the association of which he invoked during his talk last night, which made me wonder if he was speaking on behalf of the ASF, which seemed surprising). (Edit: this was confirmed to not have been intended to be speaking on behalf of the ASF, which is good to hear. I don't have a recording so I'm not sure if Shane invoked his association or if the person doing the introducing did.)

It was a harsh talk. It was also the last talk of the night, and there was really no venue to respond to it (I looked to see if there would be future lightning talk slots at this conference, but there aren't). Though the only noise from the audience was applause, I know that doesn't mean everyone was happy, just polite... a number of my friends got up and left in the middle of the talk. But it needs a response... even if the only venue I have at the moment is my blog. That'll do.

So let me say it up front: my name is Chris Lemmer-Webber, and I am pro-GPL and pro-copyleft. Furthermore, I'm even pro-permissive (or "lax") licensing; I see no reason our sides should be fighting, and I think we can work together. This is one reason why this talk was so disappointing to me.

There's one particular part of the talk that really got to me though: at one point Shane said something along the lines of "I don't use copyleft because I don't care about the source code, I care about the users." My jaw dropped open at that point... wait a minute... that's our narrative. I've written on this before (indeed, at the time I thought that was all I had to say on this subject, but it turns out that's not true), but the most common version of anti-copyleft arguments are a "freedom to lock down" position (see how this is a freedom to remove freedoms position?), and the most common form of pro-copyleft arguments are a "freedom for the end-user" position.

Now there is an anti-copyleft position which does take a stance that copyleft buys into a nonfree system -- you might see this from the old school BSD camps especially -- a position that copyright itself is an unjust system, and to use copyright at all, even to turn the mechanisms of an evil machine against itself as copyleft does, is to support this unjust system. I can respect this position, though I don't agree with it (I think copyleft is a convenient tactical move to keep software and other works free). One difficulty with this position though is to really stay true to it, you logically are against proprietary software far more than you are against copyleft, and so you had better be against all those companies who are taking permissively licensed software and locking it down. This is decidedly not the position that Shane took last night: he explicitly referenced that the main reason you want to use lax licensing and avoid copyleft is it means that businesses are more willing to participate. Now, there are a good number of businesses which do work with copyleft, but I agree that anti-copyleft sentiments are being pushed from the business world. So let me parse that phrasing for you: copyleft means that everyone has to give back the changes that build upon your work, and not all businesses want to do this. The "businesses are more willing to participate" means that businesses can use your project as a stepping stone for something they can lock down. Some businesses are looking for a "proprietary differentiation point" to lock down software and distinguish themselves from their competitors.

As I said, I am not only pro-copyleft, I am also pro-permissive licensing. The difference between these is tactics: the first tactic is towards guaranteeing user freedom, the second tactic is toward pushing adoption. I am generally pro-freedom, but sometimes pushing adoption is important, especially if you're pushing standards and the like.

But let's step back for a moment. One thing that's true is that over the last many years we've seen an explosion of free and open source software... at the same time that computers have become more locked down than ever before! How can this be? It seems like a paradox; we know that free and open source software is supposed to free users, right? So why do users have less freedoms than ever? Mobile computing, the rise of the executable web, all of this has FOSS at its core, and developers seem to enjoy a lot of maneuverability, but computers seem to be telling us more what we can and can't do these days than we tell them. And notice... the rise of the arguments for permissive/lax licensing have grown simultaneously with this trend.

Free Speech Zone by Mustafa and Aziza
Free Speech Zone by Mustafa and Aziza, CC BY-SA 2.0

This is no coincidence. The fastest way to develop software which locks down users for maximum monetary extraction is to use free software as a base. And this is where the anti-copyleft argument comes in, because copyleft may effectively force an entity to give back at this stage... and they might not want to.

In Shane's talk last night, he argued against copyleft because software licenses should have "no strings attached". But the very strategy that is advocated above is all about attaching strings! Copyleft's strings say "you can use my stuff, as long as you give back what you make from it". But the proprietary differentiation strategy's strings say "I will use your stuff, and then add terms which forbid you to ever share or modify the things I build on top of it." Don't be fooled: both attach strings. But which strings are worse?

To return to the arguments made last night, though copyleft defends source, in my view this is merely a strategy towards defending users. And indeed, as in terms of where freedoms lie between those who make use of the source and code side of things vs the end-user-application side of things, one might notice a trend: there are very few permissively licensed projects which aim at end users. Most of them are stepping stones towards further software development. And this is great! I am glad that we have so many development tools available, and it seems that permissive/lax licensing is an excellent strategy here. But when I think of projects I use every day which are programs I actually run (for example, as an artist I use Blender, Gimp and Inkscape regularly), most of these are under the GPL. How many truly major end-user-facing software applications can you think of that are under permissive licenses? I can think of many under copyleft, and very few under permissive licenses. This is no coincidence. Assuming you wish to fight for freedom of the end user, and ensure that your software remains free for that end user, copyleft is an excellent strategy.

I have heard a mantra many times over the last number of years to "give away everything but your secret sauce" when it comes to software development. But I say to you, if you really care about user freedom: give away your secret sauce. And the very same secret sauce that others wish to lock down, that's the kind of software I tend to release under a copyleft license.

There is no reason to pit permissive and copyleft licensing against each other. Anyone doing so is doing a great disservice to user freedom.

My name is Chris Lemmer-Webber. I fight for the users, and I'm standing up for the GPL.

Addendum: Simon Phipps points out that all free licenses are "permissive" in a sense. I agree that "permissive" is a problematic term, though it is the most popular term of the field (hence my inclusion also of the term "lax" for non-copyleft licenses). If you are writing about non-copyleft licenses, it is probably best to use the term "lax" licenses rather than "permissive".

Me, elsewhere on the internet

By Chris Lemmer-Webber on Thu 05 May 2011

I have a huge backlog of blog entries I've been meaning to write about interesting things I've done recently, but haven't written because I often feel like I should be doing interesting things instead of just writing about them. Luckily most of the things I've done online recently have some sort of interesting web presence, so I'm just going to link to a bunch of them and call it a day:

First, conference stuff:

Next, even though I've been mostly silent here, I haven't been at work (well, I should be doing more work blogging, but anyway). On the main Creative Commons blog I've written the following:

That last one (the plaintext legalcode) was actually a side effect of something even more exciting: Using CC0 for public domain software, and CC0 compatibility with the GPL. I didn't write this blogpost (Mike Linksvayer did) but I was heavily involved in this process. For about half a year we had on and off conversations with the FSF (particularly Brett Smith) about GPL compatibility. At this point there had been nothing clearly marked about CC0's acceptability for software or whether its fallback license was GPL compatible, and for a tool that's all about internationalizing the public domain this seemed completely crazy (well to me, anyway). I made the assertion that getting CC0 on the FSF's free software licenses list and being noted for GPL compatibility would be the gold standard, and I am very happy that this is exactly what we achieved. Honestly, keeping the website running, maintaining our tools, etc is pretty great, but I think this may be one of the most important achievements I've made while working at Creative Commons. (As a side note, I think this means maybe that CC0 is now the only legal option for something that is simultaneously both free culture and free software (like some game assets) without dual licensing?)

I've also written up some more technical posts on CC Labs:

I've also been doing quite a bit of work on Tube doing python scripting and the like. I'd like to write more on this soon. Maybe I'll guestblog over there eventually.

Oh, and of course, even though I'm usually silent here, I am in no way silent on my microblog.

That's all for now, or rather, all I'm going to bother to post. There's actually something much more exciting I'd like to mention, but I'll do that in the next post.

Update: There's another reason I haven't posted much. A while ago I switched my blog over to Zine and thought it was a great move because at least I wouldn't be maintaining my own blog software anymore. But Zine is now also unmaintained, and I haven't set up any sort of spam filtering system, which means at any time I have about 1000 unfiltered mostly spam comments to go through, and every time I think about blogging I get exhausted thinking about filtering through those comments. I had a crappy accessibility-breaking captcha on my old blog, but at least it worked. Until I figure out a better solution, and frankly I'm too busy to probably do that immediately, I've taken a tip from Bradley Kuhn's blog and am just going to use StatusNet's great comment threading as my comment thread. :) If you want to comment, you'll have to use something OStatus enabled. For now.

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