#+TITLE: Crowdfunding Free Software
#+AUTHOR: Deb Nicholson & Christopher Allan Webber
#+EMAIL: press@mediagoblin.org
#+DATE: 2014-10-24 Fri
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* Introductions
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** About Deb
# Chris introduces Deb
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# TODO: Picture of Deb here?
# Probably the one from the ada initiative one...
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- Long-time political activist!
- Free software activist!
- MediaGoblin co-founder / community
- Now: OIN, OpenHatch, other stuff
- Formerly: Ada Initiative, FSF
- Co-organizer of MediaGoblin campaign!
** About Chris
# Deb introduces Chris
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- Lead MediaGoblin developer!
- Free software and free culture activist
- MediaGoblin co-founder / lead dev
- Now: full time MediaGoblin
- Formerly: CC, PCF, other things
- Liberated Pixel Cup!
- MediaGoblin crowdfunding campaign!
** MediaGoblin
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MediaGoblin is a free software media publishing system anyone can use
and run!
** MediaGoblin's campaigns
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We ran two fundraising campaigns with the FSF!
Between the two, over 100k raised
*** Campaign page and video
Let's see the campaign page: http://mediagoblin.org/pages/campaign.html
Going to show the video (clear intro for the project, and useful for
later...)
* Making your plan
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** So you want to run a crowdfunding campaign
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** The "crowdfunding phenomena"
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** Quick overview: Introducing the timeline
Launching a campaign takes about 3 months...
- General planning:
- What are you doing, why?
- Who's your audience?
- Where are you running it?
- Rewards?
- Video (A whole thing in itself)
- Planning
- Executing
- Prepping launch page
- Gathering allies / news
- Launch
- Daily grind: keep it going
- Celebrate!
*** And then
- Producing, shipping rewards
- Execution!
- Regular updates to backers!
** Will it be ok if you miss your goal?
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MediaGoblin campaign 1 under MediaGoblin campaign 2 banner
*** What if it doesn't go viral a la Diaspora
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- Most projects don't!
- Use an "all or nothing" model?
- Can you really afford it if you don't make it?
- Are you going to do it anyway?
*** What if it does? (v1)
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- Yay! Jackpot!
- But now the real work starts
- Can you handle the overflow?
*** What if it does? (v2)
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*** What if it does? (v3)
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*** Setting expectations internally, and externally
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* Identifying your audience
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** Where to host it?
Use a crowdfunding platform, nonprofit
infrastructure, or do it yourself?
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- Doing it yourself
- Lots of control
- But lots of work
- Using a hosted, proprietary solution
- Convenient
- Built in social networking tools
- At the whims of said org
- Fee going to a corporation
- Work with a nonprofit
- Use the same fundraising infrastructure the nonprofit does
- Fiscal sponsorship: huge!
- Tax deductable donations
- Fee going to a nonprofit you presumably believe in
*** Free software solutions that are available?
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- Increasing numbers of these nowadays...
- geoteo.org
- "bounty hunting" kind of crowdfunding (freedomsponsors, lots of older ones)
- Roll your own!
- Pitivi did this
- Joey Hess did git-annex + ikiwiki + ledger
- CiviCRM or other "traditional" fundraising tools
- MediaGoblin used the FSF's CiviCRM + our own static site
** What are the major upsides?
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- Fund your project without compromising your mission
- Community is not just giving you money, but investing themselves
personally
- Learn how your project is perceived externally
** Major downsides?
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- Timing, both external and internal
- Running a campaign is another job
- Fulfilling a campaign may be another job
* Running a campaign (or: no such thing as too much planning)
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** Plan your video early!
[[file:../../mediagoblin/static/censor_scan.png]]
Videos take a lot of work, and are one of the strongest sources of
impressions of a campaign these days...
How much work? Depends on complexity; we followed standard-ish
film/animation steps:
*** Make script outline
file:../static/video_outline.png
*** Draft / refine script
file:../static/video_script.png
*** Make storyboard
file:../static/video_storyboard.png
*** Do animation tests
file:../static/video_animation_test.png
*** Do voiceover
file:../static/audio_editing.png
*** Shoot video
file:../static/video_chris_speaking.png
*** Animate
[[file:../../mediagoblin/static/campaign_scary_internet_blender.png]]
*** Video edit / sequencing
[[file:../../mediagoblin/static/campaign_seq_edit.png]]
** Planning rewards
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Plan and price your rewards in advance of offering them
- Should be no more than 25% of the reward "cost"
- Shipping costs can kick your butt, esp internationally
- Authoring times? Printing times? Shipping times?
** Get your allies together
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# TODO: Pic of friends
Make it easy for people to help you
** Consider "in-kind" help
[[file:../static/pycon_gavroche.png]]
You're most likely to get help if it works mutually
Cookie factory: more likely to give you cookies than money!
** Prep the presses
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- Try to get press ready for your own launch, eg
- Your announcement post (critical!)
- Journalism
- Allies
- Have some of your own news planned ahead of time
- Plan some things to announce mid-campaign
- Have a list of people to reach out to throughout the campaign
** Campaign launch
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- Launch is critical
- Limited pre-launch?
- Prep as best as you can, but don't let hiccups get you down
** Keeping it going
file:../static/mediagoblin_campaign_graph.png
** Common pitfalls
file:../static/rewards_estimates.png
- Delivering rewards: don't lose your shirt sending shirts
- Do or don't quit your day job?
** The end! (??)
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Congrats, you made it!
(Of course: now you need to ship rewards, and keep your promises!)
* Is it worth it? Real financial and time breakdowns
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** Finances
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We did a complete financial breakdown:
http://mediagoblin.org/news/financial-transparency.html
** How much time does it take?
- The first campaign took about 2.5 months to launch, ran for 1
- Second campaign took about 4 months to launch, ran for 2
- For me: 10-12 hour days, few weekends
- Both have several weeks of work afterwards on rewards fulfillment
- So really, about 3.5-7 months on the campaign on each
- Remember: this is an unpaid period of work!
** So was it worth it? (post-mortem!)
# Do your post-mortem here
[[file:../static/ascii_yeowch_gavroche.png]]
- It's not "easy money"... expect long periods of stress, weight
gain, hair loss
- But yes, it was worth it!
- 2 person-years of full time development (and more)
- We're accomplishing what we set out to do
- We're staying true to our goals/values
- Donors seem happy
** Credits
- "End of the Rainbow" image by KaiScheiber, CC BY-SA 2.0
- Squirrel jackpot image by likeaduck, CC BY-SA 2.0
- Squirrel out in the cold by DawnHuczek, CC BY 2.0
- Pot of gold and a bench by AndyHay, CC BY 2.0
- Pile of gold coins background image, CC BY 2.0
- Pile of cash, Nick Ares, CC BY 2.0
*** Credits (2)
- Dude fighting a clock from Metropolis, fair use
- Linux Magazine screen grab from
http://www.linux-magazine.com/Online/Features/MediaGoblin-Saving-the-Internet-Through-Federation
- Photo of Deb: Lindsay Metivier
Otherwise else, this talk is dual licensed:
CC BY-SA 4.0 International || GPLv3 or later
** Thank you! (Questions?)
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http://mediagoblin.org/
- *Deb:* deb@eximiousproductions.org
- *Chris:* cwebber@dustycloud.org
- ~git clone https://gitlab.com/dustyweb/talks.git~